3D instance segmentation is the process of identifying and segmenting individual objects in 3D point clouds or scenes.
Large-scale orchard production requires timely and precise disease monitoring, yet routine manual scouting is labor-intensive and financially impractical at the scale of modern operations. As a result, disease outbreaks are often detected late and tracked at coarse spatial resolutions, typically at the orchard-block level. We present an autonomous mobile active perception system for targeted disease detection and mapping in dormant apple trees, demonstrated on one of the most devastating diseases affecting apple today -- fire blight. The system integrates flash-illuminated stereo RGB sensing, real-time depth estimation, instance-level segmentation, and confidence-aware semantic 3D mapping to achieve precise localization of disease symptoms. Semantic predictions are fused into the volumetric occupancy map representation enabling the tracking of both occupancy and per-voxel semantic confidence, building actionable spatial maps for growers. To actively refine observations within complex canopies, we evaluate three viewpoint planning strategies within a unified perception-action loop: a deterministic geometric baseline, a volumetric next-best-view planner that maximizes unknown-space reduction, and a semantic next-best-view planner that prioritizes low-confidence symptomatic regions. Experiments on a fabricated lab tree and five simulated symptomatic trees demonstrate reliable symptom localization and mapping as a precursor to a field evaluation. In simulation, the semantic planner achieves the highest F1 score (0.6106) after 30 viewpoints, while the volumetric planner achieves the highest ROI coverage (85.82\%). In the lab setting, the semantic planner attains the highest final F1 (0.9058), with both next-best-view planners substantially improving coverage over the baseline.
We introduce a novel, training-free system for reconstructing, understanding, and rendering 3D indoor scenes from a sparse set of unposed RGB images. Unlike traditional radiance field approaches that require dense views and per-scene optimization, our pipeline achieves high-fidelity results without any training or pose preprocessing. The system integrates three key innovations: (1) A robust point cloud reconstruction module that filters unreliable geometry using a warping-based anomaly removal strategy; (2) A warping-guided 2D-to-3D instance lifting mechanism that propagates 2D segmentation masks into a consistent, instance-aware 3D representation; and (3) A novel rendering approach that projects the point cloud into new views and refines the renderings with a 3D-aware diffusion model. Our method leverages the generative power of diffusion to compensate for missing geometry and enhances realism, especially under sparse input conditions. We further demonstrate that object-level scene editing such as instance removal can be naturally supported in our pipeline by modifying only the point cloud, enabling the synthesis of consistent, edited views without retraining. Our results establish a new direction for efficient, editable 3D content generation without relying on scene-specific optimization. Project page: https://jiatongxia.github.io/TID3R/
3D instance segmentation methods typically rely on high-quality point clouds or posed RGB-D scans, requiring complex multi-stage processing pipelines, and are highly sensitive to reconstruction noise. While recent feed-forward transformers have revolutionized multi-view 3D reconstruction, they remain decoupled from high-level semantic understanding. In this work, we present SegVGGT, a unified end-to-end framework that simultaneously performs feed-forward 3D reconstruction and instance segmentation directly from multi-view RGB images. By introducing object queries that interact with multi-level geometric features, our method deeply integrates instance identification into the visual geometry grounded transformer. To address the severe attention dispersion problem caused by the massive number of global image tokens, we propose the Frame-level Attention Distribution Alignment (FADA) strategy. FADA explicitly guides object queries to attend to instance-relevant frames during training, providing structured supervision without extra inference overhead. Extensive experiments demonstrate that SegVGGT achieves the state-of-the-art performance on ScanNetv2 and ScanNet200, outperforming both recent joint models and RGB-D-based approaches, while exhibiting strong generalization capabilities on ScanNet++.
Open-vocabulary scene understanding with online panoptic mapping is essential for embodied applications to perceive and interact with environments. However, existing methods are predominantly offline or lack instance-level understanding, limiting their applicability to real-world robotic tasks. In this paper, we propose OnlinePG, a novel and effective system that integrates geometric reconstruction and open-vocabulary perception using 3D Gaussian Splatting in an online setting. Technically, to achieve online panoptic mapping, we employ an efficient local-to-global paradigm with a sliding window. To build local consistency map, we construct a 3D segment clustering graph that jointly leverages geometric and semantic cues, fusing inconsistent segments within sliding window into complete instances. Subsequently, to update the global map, we construct explicit grids with spatial attributes for the local 3D Gaussian map and fuse them into the global map via robust bidirectional bipartite 3D Gaussian instance matching. Finally, we utilize the fused VLM features inside the 3D spatial attribute grids to achieve open-vocabulary scene understanding. Extensive experiments on widely used datasets demonstrate that our method achieves better performance among online approaches, while maintaining real-time efficiency.
Automatic tooth segmentation and identification from intra-oral scanned 3D models are fundamental problems in digital dentistry, yet most existing approaches rely on task-specific 3D neural networks trained with densely annotated datasets, resulting in high annotation cost and limited generalization to scans from unseen sources. Thus, we propose TSegAgent, which addresses these challenges by reformulating dental analysis as a zero-shot geometric reasoning problem rather than a purely data-driven recognition task. The key idea is to combine the representational capacity of general-purpose foundation models with explicit geometric inductive biases derived from dental anatomy. Instead of learning dental-specific features, the proposed framework leverages multi-view visual abstraction and geometry-grounded reasoning to infer tooth instances and identities without task-specific training. By explicitly encoding structural constraints such as dental arch organization and volumetric relationships, the method reduces uncertainty in ambiguous cases and mitigates overfitting to particular shape distributions. Experimental results demonstrate that this reasoning-oriented formulation enables accurate and reliable tooth segmentation and identification with low computational and annotation cost, while exhibiting strong generalization across diverse and previously unseen dental scans.
3D instance segmentation for laser scanning (LiDAR) point clouds remains a challenge in many remote sensing-related domains. Successful solutions typically rely on supervised deep learning and manual annotations, and consequently focus on objects that can be well delineated through visual inspection and manual labeling of point clouds. However, for tasks with more complex and cluttered scenes, such as in-field plant phenotyping in agriculture, such approaches are often infeasible. In this study, we tackle the task of in-field wheat head instance segmentation directly from terrestrial laser scanning (TLS) point clouds. To address the problem and circumvent the need for manual annotations, we propose a novel two-stage pipeline. To obtain the initial 3D instance proposals, the first stage uses 3D-to-2D multi-view projections, the Grounded SAM pipeline for zero-shot 2D object-centric segmentation, and multi-view label fusion. The second stage uses these initial proposals as noisy pseudo-labels to train a supervised 3D panoptic-style segmentation neural network. Our results demonstrate the feasibility of the proposed approach and show performance improvementsrelative to Wheat3DGS, a recent alternative solution for in-field wheat head instance segmentation without manual 3D annotations based on multi-view RGB images and 3D Gaussian Splatting, showcasing TLS as a competitive sensing alternative. Moreover, the results show that both stages of the proposed pipeline can deliver usable 3D instance segmentation without manual annotations, indicating promising, low-effort transferability to other comparable TLS-based point cloud segmentation tasks.
Existing offline feed-forward methods for joint scene understanding and reconstruction on long image streams often repeatedly perform global computation over an ever-growing set of past observations, causing runtime and GPU memory to increase rapidly with sequence length and limiting scalability. We propose Streaming Semantic Gaussian Splatting (S2GS), a strictly causal, incremental 3D Gaussian semantic field framework: it does not leverage future frames and continuously updates scene geometry, appearance, and instance-level semantics without reprocessing historical frames, enabling scalable online joint reconstruction and understanding. S2GS adopts a geometry-semantic decoupled dual-backbone design: the geometry branch performs causal modeling to drive incremental Gaussian updates, while the semantic branch leverages a 2D foundation vision model and a query-driven decoder to predict segmentation masks and identity embeddings, further stabilized by query-level contrastive alignment and lightweight online association with an instance memory. Experiments show that S2GS matches or outperforms strong offline baselines on joint reconstruction-and-understanding benchmarks, while significantly improving long-horizon scalability: it processes 1,000+ frames with much slower growth in runtime and GPU memory, whereas offline global-processing baselines typically run out of memory at around 80 frames under the same setting.
Achieving robust spatial reasoning remains a fundamental challenge for current Multimodal Foundation Models (MFMs). Existing methods either overfit statistical shortcuts via 3D grounding data or remain confined to 2D visual perception, limiting both spatial reasoning accuracy and generalization in unseen scenarios. Inspired by the spatial cognitive mapping mechanisms of biological intelligence, we propose World2Mind, a training-free spatial intelligence toolkit. At its core, World2Mind leverages 3D reconstruction and instance segmentation models to construct structured spatial cognitive maps, empowering MFMs to proactively acquire targeted spatial knowledge regarding interested landmarks and routes of interest. To provide robust geometric-topological priors, World2Mind synthesizes an Allocentric-Spatial Tree (AST) that uses elliptical parameters to model the top-down layout of landmarks accurately. To mitigate the inherent inaccuracies of 3D reconstruction, we introduce a three-stage reasoning chain comprising tool invocation assessment, modality-decoupled cue collection, and geometry-semantics interwoven reasoning. Extensive experiments demonstrate that World2Mind boosts the performance of frontier models, such as GPT-5.2, by 5%~18%. Astonishingly, relying solely on the AST-structured text, purely text-only foundation models can perform complex 3D spatial reasoning, achieving performance approaching that of advanced multimodal models.
Construction aggregates, including sand and gravel, crushed stone and riprap, are the core building blocks of the construction industry. State-of-the-practice characterization methods mainly relies on visual inspection and manual measurement. State-of-the-art aggregate imaging methods have limitations that are only applicable to regular-sized aggregates under well-controlled conditions. This dissertation addresses these major challenges by developing a field imaging framework for the morphological characterization of aggregates as a multi-scenario solution. For individual and non-overlapping aggregates, a field imaging system was designed and the associated segmentation and volume estimation algorithms were developed. For 2D image analyses of aggregates in stockpiles, an automated 2D instance segmentation and morphological analysis approach was established. For 3D point cloud analyses of aggregate stockpiles, an integrated 3D Reconstruction-Segmentation-Completion (RSC-3D) approach was established: 3D reconstruction procedures from multi-view images, 3D stockpile instance segmentation, and 3D shape completion to predict the unseen sides. First, a 3D reconstruction procedure was developed to obtain high-fidelity 3D models of collected aggregate samples, based on which a 3D aggregate particle library was constructed. Next, two datasets were derived from the 3D particle library for 3D learning: a synthetic dataset of aggregate stockpiles with ground-truth instance labels, and a dataset of partial-complete shape pairs, developed with varying-view raycasting schemes. A state-of-the-art 3D instance segmentation network and a 3D shape completion network were trained on the datasets, respectively. The application of the integrated approach was demonstrated on real stockpiles and validated with ground-truth, showing good performance in capturing and predicting the unseen sides of aggregates.
While colorectal liver metastasis (CRLM) is potentially curable via hepatectomy, patient outcomes remain highly heterogeneous. Postoperative survival prediction is necessary to avoid non-beneficial surgeries and guide personalized therapy. In this study, we present an automated AI-based framework for postoperative CRLM survival prediction using pre- and post-contrast MRI. We performed a retrospective study of 227 CRLM patients who had gadoxetate-enhanced MRI prior to curative-intent hepatectomy between 2013 and 2020. We developed a survival prediction framework comprising an anatomy-aware segmentation pipeline followed by a radiomics pipeline. The segmentation pipeline learns liver, CRLMs, and spleen segmentation from partially-annotated data, leveraging promptable foundation models to generate pseudo-labels. To support this pipeline, we propose SAMONAI, a prompt propagation algorithm that extends Segment Anything Model to 3D point-based segmentation. Predicted pre- and post-contrast segmentations are then fed into our radiomics pipeline, which extracts per-tumor features and predicts survival using SurvAMINN, an autoencoder-based multiple instance neural network for time-to-event survival prediction. SurvAMINN jointly learns dimensionality reduction and survival prediction from right-censored data, emphasizing high-risk metastases. We compared our framework against established methods and biomarkers using univariate and multivariate Cox regression. Our segmentation pipeline achieves median Dice scores of 0.96 (liver) and 0.93 (spleen), driving a CRLM segmentation Dice score of 0.78 and a detection F1-score of 0.79. Accurate segmentation enables our radiomics pipeline to achieve a survival prediction C-index of 0.69. Our results show the potential of integrating segmentation algorithms with radiomics-based survival analysis to deliver accurate and automated CRLM outcome prediction.